U
    cc                     @   s(   d dl mZ d dlZG dd deZdS )    )BaseTraceHierarchyTypeNc                       s   e Zd ZdZdZdddddhZedd	 Zejd
d	 Zedd Z	e	jdd Z	edd Z
e
jdd Z
edd Zejdd Zedd Zejdd Zedd Zd fdd	Z  ZS )LightingZsurfacezsurface.lightingambientdiffusefresnel	roughnessspecularc                 C   s   | d S )a  
        Ambient light increases overall color visibility but can wash
        out the image.

        The 'ambient' property is a number and may be specified as:
          - An int or float in the interval [0, 1]

        Returns
        -------
        int|float
        r    selfr	   r	   ]/var/www/html/project/venv/lib/python3.8/site-packages/plotly/graph_objs/surface/_lighting.pyr      s    zLighting.ambientc                 C   s   || d< d S )Nr   r	   r   valr	   r	   r   r      s    c                 C   s   | d S )a  
        Represents the extent that incident rays are reflected in a
        range of angles.

        The 'diffuse' property is a number and may be specified as:
          - An int or float in the interval [0, 1]

        Returns
        -------
        int|float
        r   r	   r
   r	   r	   r   r   $   s    zLighting.diffusec                 C   s   || d< d S )Nr   r	   r   r	   r	   r   r   3   s    c                 C   s   | d S )au  
        Represents the reflectance as a dependency of the viewing
        angle; e.g. paper is reflective when viewing it from the edge
        of the paper (almost 90 degrees), causing shine.

        The 'fresnel' property is a number and may be specified as:
          - An int or float in the interval [0, 5]

        Returns
        -------
        int|float
        r   r	   r
   r	   r	   r   r   9   s    zLighting.fresnelc                 C   s   || d< d S )Nr   r	   r   r	   r	   r   r   I   s    c                 C   s   | d S )a#  
        Alters specular reflection; the rougher the surface, the wider
        and less contrasty the shine.

        The 'roughness' property is a number and may be specified as:
          - An int or float in the interval [0, 1]

        Returns
        -------
        int|float
        r   r	   r
   r	   r	   r   r   O   s    zLighting.roughnessc                 C   s   || d< d S )Nr   r	   r   r	   r	   r   r   ^   s    c                 C   s   | d S )a!  
        Represents the level that incident rays are reflected in a
        single direction, causing shine.

        The 'specular' property is a number and may be specified as:
          - An int or float in the interval [0, 2]

        Returns
        -------
        int|float
        r   r	   r
   r	   r	   r   r   d   s    zLighting.specularc                 C   s   || d< d S )Nr   r	   r   r	   r	   r   r   s   s    c                 C   s   dS )Na          ambient
            Ambient light increases overall color visibility but
            can wash out the image.
        diffuse
            Represents the extent that incident rays are reflected
            in a range of angles.
        fresnel
            Represents the reflectance as a dependency of the
            viewing angle; e.g. paper is reflective when viewing it
            from the edge of the paper (almost 90 degrees), causing
            shine.
        roughness
            Alters specular reflection; the rougher the surface,
            the wider and less contrasty the shine.
        specular
            Represents the level that incident rays are reflected
            in a single direction, causing shine.
        r	   r
   r	   r	   r   _prop_descriptionsy   s    zLighting._prop_descriptionsNc           	         s  t t| d d|kr&|d | _dS |dkr4i }n4t|| jrJ| }nt|tr`t	|}nt
d|dd| _|dd| _|d	d}|dk	r|n|}|dk	r|| d	< |d
d}|dk	r|n|}|dk	r|| d
< |dd}|dk	r|n|}|dk	r
|| d< |dd}|dk	r$|n|}|dk	r:|| d< |dd}|dk	rT|n|}|dk	rj|| d< | jf t|f| d| _dS )a  
        Construct a new Lighting object

        Parameters
        ----------
        arg
            dict of properties compatible with this constructor or
            an instance of
            :class:`plotly.graph_objs.surface.Lighting`
        ambient
            Ambient light increases overall color visibility but
            can wash out the image.
        diffuse
            Represents the extent that incident rays are reflected
            in a range of angles.
        fresnel
            Represents the reflectance as a dependency of the
            viewing angle; e.g. paper is reflective when viewing it
            from the edge of the paper (almost 90 degrees), causing
            shine.
        roughness
            Alters specular reflection; the rougher the surface,
            the wider and less contrasty the shine.
        specular
            Represents the level that incident rays are reflected
            in a single direction, causing shine.

        Returns
        -------
        Lighting
        Zlighting_parentNzThe first argument to the plotly.graph_objs.surface.Lighting
constructor must be a dict or
an instance of :class:`plotly.graph_objs.surface.Lighting`Zskip_invalidF	_validateTr   r   r   r   r   )superr   __init__r   
isinstance	__class__Zto_plotly_jsondict_copycopy
ValueErrorpopZ_skip_invalidr   Z_process_kwargs)	r   argr   r   r   r   r   kwargs_vr   r	   r   r      sJ    )


	


zLighting.__init__)NNNNNN)__name__
__module____qualname__Z_parent_path_strZ	_path_strZ_valid_propspropertyr   setterr   r   r   r   r   r   __classcell__r	   r	   r   r   r      s@   










      r   )Zplotly.basedatatypesr   Z_BaseTraceHierarchyTyper   r   r   r	   r	   r	   r   <module>   s   